coffeycup
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Genesis
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Reged: Fri Oct 07 2005
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Posts: 2405
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Loc: Holliston MA
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Christmas Carnage WIP map
Sat Dec 15 2007 05:28 AM
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Cut through Santa's Village
Swing by the research base
Stop for some ice at the igloo camp
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coffeycup
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Genesis
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Reged: Fri Oct 07 2005
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Posts: 2405
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Loc: Holliston MA
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Re: Christmas Carnage WIP map
[re: coffeycup]
Sat Dec 15 2007 07:32 AM
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Spreading cheer at the infirmary
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n3wton
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WebMonkey
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Reged: Sun Mar 10 2002
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Loc: England, UK
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Re: Christmas Carnage WIP map
[re: coffeycup]
Sat Dec 15 2007 07:45 AM
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Awesome! Great work Coffey!
[ Carma Junkies | GTA Junkies-Forums-Downloads ]
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Unknown_Terror
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hit n run
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Re: Christmas Carnage WIP map
[re: n3wton]
Sun Dec 16 2007 01:00 PM
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Hehe, Nice work man.
"To Live a Perfectly Normal life, You Must Accept The Fact That Life Will Never Be Normal"
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Hairba11
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turbo bastard
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What? no elf peds? 
Looks good man
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
If it runs, drives, stops, has a title, AND is under $300, I'll take it!
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coffeycup
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Genesis
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Loc: Holliston MA
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Re: Christmas Carnage WIP map
[re: Hairba11]
Mon Dec 17 2007 12:47 PM
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Mastro 666
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speed freak
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Re: Christmas Carnage WIP map
[re: coffeycup]
Mon Dec 17 2007 02:49 PM
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Wow, this is an amazing project.
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Mad_Maxine
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Psycho Catgirl
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Re: Christmas Carnage WIP map
[re: coffeycup]
Tue Dec 18 2007 07:41 AM
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Haha!, ok wasent expecting that, looks awsome, no girls? you feeling ok coffey?
awsome looking map.. im stil confused on how to even start making them work :s.
Canada is like france but with snow!
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coffeycup
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Genesis
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Re: Christmas Carnage - download
[re: Mad_Maxine]
Thu Dec 20 2007 04:52 PM
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An early Christmas present! New map, ped, drones and powerups!
NOTE:You must edit 3 game files to add the new drones, ped and sounds
DRONE.TXT (data/DRONES/DRONE.TXT) SETTINGS.TXT (data/PEDS/SETTINGS.TXT) SOUND.TXT (data/SOUND/SOUND.TXT)
Instructions included in zip
Download here
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Mad_Maxine
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Re: Christmas Carnage - download
[re: coffeycup]
Sun Dec 23 2007 06:08 AM
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Ah found the edge of the world!,

Its a great map, good how you manged to have something so big, but not have repetitive scenery like some old games :P nice big spaces to drive even the stupidly oversized cars,
new ped finishes it off, thanks for usin my drone and great work 
Canada is like france but with snow!
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coffeycup
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Genesis
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Re: Christmas Carnage - download
[re: Mad_Maxine]
Sun Dec 23 2007 01:27 PM
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Thanks. The texture does repeat, it's just really big so it's not as noticable. The texture itself is really nice and seamless too. I will probably change the color and use it again some time. Hey, who made the blue Suburban(?) in the screenshot?
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Econobrick
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Re: Christmas Carnage - download
[re: coffeycup]
Sun Dec 23 2007 02:19 PM
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'Tis this item with an apparent hue change?! 
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Toshiba-3
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electronic death
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Post deleted by coffeycup
[re: coffeycup]
Thu Dec 27 2007 11:56 AM
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coffeycup
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Genesis
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Re: Christmas Carnage WIP map
[re: Toshiba-3]
Thu Dec 27 2007 03:13 PM
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I will take a look at all the unecessary files and reUpload.
SGs: I did do autoSmooth on the terraain, and it looked awesomely smooth.....until I pre-processed the track. Is it just me, or does pre-processing f*ck with the SGs?
I know the north pole is probably flatter, but that would be too boring, so the terrain is a little more rolling to make it a little more interesting. I opted for the mountains, 'cause doing the invisible 'constraining' box to keep the opponents from spilling off the map never felt right to me. I always found myself driving smack into it and destroying myself..
ped was sort of a throw-away, only spent a day on him. I meant to smooth him but spaced-out and forgot. meh
p.s. Hummer drone model was made by Maxine, setup by moi
and thank you. 
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Reged: Tue Oct 14 2003
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Loc: Rotterdam, the Netherlands (in Europe yes!)
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Re: Christmas Carnage WIP map
[re: coffeycup]
Fri Dec 28 2007 03:03 AM
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Are you using the right ASE2ASC? The ultimate latest? 'Cause older ones did stuff with the SG's..
--{Portfolio}--
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coffeycup
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Genesis
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Re: Christmas Carnage WIP map
[re: TTR]
Fri Dec 28 2007 03:30 AM
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No, I am using a slightly older, I forget which, version. The SGs seem to get carried over from ASE2ASC and look good in a ped-less unprocessed track. As soon as I preprocess the track it gets faceted (that is a word, right?) again.
I will try a newer version of ASE2ASC though, couldn't hurt...
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Toshiba-3
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Post deleted by coffeycup
[re: coffeycup]
Fri Dec 28 2007 05:47 AM
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coffeycup
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Genesis
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Re: Christmas Carnage WIP map
[re: Toshiba-3]
Fri Dec 28 2007 06:17 AM
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Why thankee! I will take a look and update the zip. (I already removed the uneccessary PIX last night, it's down to 5.6MB)
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Yfrid
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mechanic
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Reged: Mon Dec 17 2007
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Loc: World;Europe;Italy;Pieve Emanele<--a place forgotten by gods
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Re: Christmas Carnage WIP map
[re: coffeycup]
Fri Dec 28 2007 10:25 PM
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looool cool 
it's funny run around track using jelly suspension
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coffeycup
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Genesis
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Re: Christmas Carnage WIP map
[re: Toshiba-3]
Sat Dec 29 2007 05:51 AM
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That's better, he's now
Chubby and plump, a right jolly old elf. I placed him in the ZIP and re-uploaded it myself.
If anyone has already DL'd the earlier map, they can either dowload again or grab the ped from Tosh's attach.
in both cases, the old elf_ped folder is no longer needed so folder and contents should both be deleted
* * * * * * * * * * * * * * * *
DATA/PEDS/PEEPS/elf_ped <--delete this dir
elf_ped.twt should reside here: DATA/PEDS/PEEPS/elf_ped.twt
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Qwerty_86
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kill boss
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Re: Christmas Carnage WIP map
[re: coffeycup]
Thu Jan 17 2008 10:12 PM
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Very nice track! Had to dust off the old game and give it a try. Nice job with the snow. Makes it more challenging trying to take on the other opponents. Liking the large area to play around. On with the pics!
Nice toasty fire for the locals:

Not a good time for your car to stall:

It's a two-fer!

Landing on a car takes skill:


Nothing says luxury like a corpse on your fender:

---------------------------------------------
Alpha Channel Tutorial
My C2 Cars and Skins
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coffeycup
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Genesis
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Posts: 2405
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Re: Christmas Carnage WIP map
[re: Qwerty_86]
Fri Jan 18 2008 04:19 AM
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hee hee, nice screen shots!
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